Super Mario 3D World Bowser's Fury
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''Bowser's Fury'' is a 2021
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
bundled in with the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
release of ''
Super Mario 3D World is a platform game developed and published by Nintendo for the Wii U in 2013. It is the sixth original 3D platform game in the ''Super Mario'' series and the sequel to ''Super Mario 3D Land'' (2011) for the Nintendo 3DS. Players control Mar ...
'', titled ''Super Mario 3D World + Bowser's Fury''. The player controls
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his creat ...
through Lake Lapcat to complete challenges and collect items to dispel a black sludge that is infecting the land and free
Bowser , or King Koopa, is a fictional character, the primary antagonist in Nintendo's ''Mario'' franchise, and the arch-nemesis of Mario. In Japan, the character bears the title of . Bowser is the leader of the turtle-like Koopa race. Despite the ...
from its control. ''Bowser's Fury'' gameplay is based on ''Super Mario 3D World''.


Gameplay

''Bowser's Fury'' is an open world
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
in which the player, as
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his creat ...
, completes challenges to collect Cat Shines in order to free
Bowser , or King Koopa, is a fictional character, the primary antagonist in Nintendo's ''Mario'' franchise, and the arch-nemesis of Mario. In Japan, the character bears the title of . Bowser is the leader of the turtle-like Koopa race. Despite the ...
and Lake Lapcat from the control of the black sludge. Its core gameplay is similar to that of the 2013 platform game ''
Super Mario 3D World is a platform game developed and published by Nintendo for the Wii U in 2013. It is the sixth original 3D platform game in the ''Super Mario'' series and the sequel to ''Super Mario 3D Land'' (2011) for the Nintendo 3DS. Players control Mar ...
'', while also adopting elements introduced in ''
Super Mario Odyssey is a 2017 platform game developed and published by Nintendo for the Nintendo Switch. An entry in the ''Super Mario'' series, it follows Mario and his new ally Cappy—a sentient hat that allows Mario to control other characters and objects—a ...
''. ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' noted the influence of ''
Super Mario Sunshine is a 2002 platform game developed and published by Nintendo for the GameCube. It is the second 3D game in the ''Super Mario'' series, following '' Super Mario 64'' (1996). The game was directed by Yoshiaki Koizumi and Kenta Usui, produced b ...
'' on ''Bowser's Fury'', from its scrappy approach to new concepts to its use of Bowser Jr. and debt to Shadow Mario challenges. ''GameSpot'' described the concept of ''Bowser's Fury'' as having put elements of ''Super Mario 3D World'' into the structure of ''Super Mario Odyssey''. The
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
Mario jumps between platforms and obstacles in a 3D environment. Each area of the world features a new gameplay twist. Mario collects bodysuit
power ups In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chose ...
that grant him special abilities, such as Fire Mario, Tanooki Mario and Boomerang Mario. In each area of ''Bowser's Fury'', Mario collects Cat Shines by completing challenges less than 10 minutes in length, such as traversing platforms or collecting shard fragments of a Cat Shine. There are 100 Shines to collect in the game, and each self-contained area has five, displayed in a lighthouse. After collecting a Shine, the game reconfigures the area's environment to set up the next Shine's challenge. As the player progresses through the game, more areas open to the player. Mario rides the dinosaur Plessie to navigate between each island area of the archipelago and to reach Shine challenges throughout the lake's waters, outside the island areas. Unlike other ''Mario'' games, all areas of ''Bowser's Fury'' are openly accessible without use of a hub world—traditional Mario levels connected without
loading screen A loading screen is a screen shown by a computer program, very often a video game, while the program is loading (moving program data from the disk to RAM) or initializing. In early video games, the loading screen was also a chance for graphic a ...
s or boundaries. Also unlike ''Super Mario 3D World'', the player has full, unfixed camera control in ''Bowser's Fury'' and is not restricted to a limited number of "
lives Lives may refer to: * The plural form of a '' life'' * Lives, Iran, a village in Khuzestan Province, Iran * The number of lives in a video game * '' Parallel Lives'', aka ''Lives of the Noble Greeks and Romans'', a series of biographies of famous ...
"—instead, when Mario dies, the player loses 50 coins from their counter, which gets reset every 100 coins due to granting Mario a power-up. Every few minutes, Bowser's fury transforms the daytime setting of Lake Lapcat into an apocalyptic nighttime setting, with fireballs raining down toward the player. The
Godzilla is a fictional monster, or '' kaiju'', originating from a series of Japanese films. The character first appeared in the 1954 film ''Godzilla'' and became a worldwide pop culture icon, appearing in various media, including 32 films produc ...
-esque fury event can interrupt the player's activity every few minutes, but also gives new gameplay opportunities, such as generating new platforms in the sky and using the ability to bait Bowser's fiery breath to destroy otherwise indestructible obstacles. The player can end the storm by collecting a Cat Shine, activating a lighthouse to pierce the darkness. Alternatively, the player can wait out the event or, with enough Cat Shines, choose to directly confront Bowser in a kaiju-esque battle set in a reduced scale version of Lake Lapcat. After the fury, Bowser returns to the sludge and slowly begins to rise, indicating the timing of the next fury event, as the fury event does not occur on a predictable interval. Mario is joined by
Bowser Jr. in Japan) is a fictional character who appears in Nintendo's ''Mario'' franchise as an antagonist. He is the son of the series' main antagonist, Bowser. Since his debut in ''Super Mario Sunshine'' in 2002, Bowser Jr. has been a recurring chara ...
, whom the player can direct to interact with wall markings and, optionally, can be configured to assist the player in attacking enemies and collecting coins. Alternatively, a second player can control Bowser Jr., with the same limited ability set. Bowser Jr. also stores power-ups for the player, and allow the player to swap between the item abilities as needed. The basic game lasts about four hours for an average player, with an additional four hours of gameplay for players interested in collecting all 100 "Cat Shines" tokens. Visually, the game displays at a reduced framerate when played in handheld mode, with drops in frame rate during chaotic on-screen action.


Plot

While on a walk, Mario discovers a mysterious black sludge M (resembling Shadow Mario's logo from ''
Super Mario Sunshine is a 2002 platform game developed and published by Nintendo for the GameCube. It is the second 3D game in the ''Super Mario'' series, following '' Super Mario 64'' (1996). The game was directed by Yoshiaki Koizumi and Kenta Usui, produced b ...
'') in the Mushroom Kingdom. After being absorbed by it, Mario finds himself in an archipelago of cat-themed islands called Lake Lapcat that have become overrun with black sludge. Upon his arrival, Mario encounters Fury Bowser, a dark version of Bowser that has grown to colossal size. Mario collects a Cat Shine, causing Bowser to retreat. Bowser Jr. appears and pleads for Mario's help to restore his father to normal, and Mario reluctantly agrees. The two travel across Lake Lapcat in order to obtain Cat Shines, aided by Plessie the aquatic dinosaur. After obtaining a certain number of Cat Shines, Mario gains access to the Giga Bell, a super-powered variation of the Super Bell. The Giga Bell transforms Mario into Giga Cat Mario, a colossal version of his regular cat form, allowing him to battle Fury Bowser. After using the Giga Bells to fight Fury Bowser several times, Bowser is drained of the sludge which transformed him. Despite this, he remains colossal and out of control, and steals the three Giga Bells. Mario manages to retake the Giga Bells, using all three to turn Plessie into a giant and crush Bowser. Bowser is returned to his normal size, and Bowser Jr. breaks off his alliance with Mario as the two retreat. Mario and the cats of Lake Lapcat celebrate their victory atop the still giant Plessie. A series of paintings by Bowser Jr. shown during the credits explain that he was responsible for accidentally creating Fury Bowser, having painted Bowser's face with his magic paintbrush while he was sleeping as a prank.


Development

''Bowser's Fury'' was developed by Nintendo's
Entertainment Planning & Development commonly abbreviated as Nintendo EPD, is the largest division within the Japanese video game company Nintendo. The division focuses on developing and producing video games, mobile apps, and other related entertainment software for the company. ...
department.


Marketing and release

''Bowser's Fury'' was first teased at the end of a trailer advertising a ''Super Mario 3D World'' re-release on Nintendo Switch during the ''Super Mario Bros.'' 35th Anniversary
Nintendo Direct Nintendo Direct is a series of online presentation or live shows produced by Nintendo, where information regarding the company's upcoming content or franchises is presented, such as information about games and consoles. The presentations began i ...
on September 3, 2020. At
The Game Awards The Game Awards is an annual awards ceremony honoring achievements in the video game industry. Established in 2014, the shows are produced and hosted by game journalist Geoff Keighley, who worked on its predecessor, the Spike Video Game Awards ...
show in December 2020, a new commercial was showcased, though it didn't reveal any new footage of ''Bowser's Fury'' itself. On January 12, 2021, a new trailer showcased the theming, story, and gameplay of ''Bowser's Fury''. The game was released for the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
on February 12, 2021. As of August 2021, the game had sold over 6 million copies.


Reception

''Super Mario 3D World + Bowser’s Fury'' was the best-selling game for February 2021 in the United States. Reviewers noted the game's "experimental" nature, both in its inventive approach to the series' first fully open world, foretelling future Mario games, and its lack of technical polish relative to the series' standards, exemplified by its noticeable drops in framerate and unperfected ideas. The game's foray into a fully open world challenged the ''Mario'' tradition of leisurely, "meticulously designed obstacle courses", wrote ''Polygon'', and instead presented as an improvisational
rumpus room A recreation room (also known as a rec room, rumpus room, play room, playroom, games room, or ruckus room) is a room used for a variety of purposes, such as parties, games and other everyday or casual activities. The term ''recreation room'' is c ...
filled with colorful distractions, messy and warm. On the technical end, the game's framerate drops made ''Kotaku'' reviewer desire for more powerful hardware. Some reviewers were vexed over frequent interruptions of the game's fury event, especially towards the end of the game, but others felt an adrenaline rush at the event's added challenge and unpredictability. After a few hours, ''Ars Technica'' found the game repetitive and sparse, returning to the same areas for some challenges with only minor novelty. ''GameSpot'' too acknowledged a number of uninspired repeat challenges, exacerbated by the fury event's intrusion while pursuing some of the harder Shine tokens. ''Polygon'' appreciated the fury countdown's visibility, likened to the Mario level timers of prior games. The game was nominated for Best Family Game at
The Game Awards 2021 The Game Awards 2021 was an award show that honored the best video games of 2021. The event was hosted by Geoff Keighley, creator and producer of The Game Awards, and was held to an invited audience at the Microsoft Theater in Los Angeles on De ...
.


Notes


References


Further reading

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External links

* {{Portal bar, Video games 2021 video games Multiplayer and single-player video games Nintendo Entertainment Planning & Development games Nintendo Software Technology games Nintendo Switch games Nintendo Switch-only games Open-world video games Platform games Super Mario Video games about reptiles Video games about size change Video games developed in the United States Video games developed in Japan Super Mario Bros. 35th Anniversary Video games scored by Daisuke Matsuoka Video games scored by James Phillipsen Video games set on fictional islands